Bionicle phantoka game codes
Only one color Tridax Pod can be used at a time. The object of this game is to take out the Makuta on the ceiling who are dropping Tridax Pods on the Av-Matoran and prevent the Makuta from turning all the Av-Matoran into Shadow Matoran. While riding on the Skyboard , the player must either ram or shoot falling Tridax Pods out of the way.
Additionally, the Makuta hanging from the ceiling and those flying around must all be defeated to advance a level. An extra two-player mode is available, where the second player uses the keys 1, 2, 4, and 5 to control Lewa Nuva and Tanma to assist Toa Ignika.
Playing a multiplayer game still earns points for the team in the overall Battle for Power rankings. The game features several power-ups seen in other games, including health, shielding, rapid fire, firing multiple bolts, stronger attacks, missile-like blasts, and a lightning bolt that destroys all enemies above and below Toa Ignika. Also, a brand new power-up is available, where Toa Ignika destroys all nearby enemies within a short range while the Kanohi Ignika appears shortly.
In this game, the player chooses to play as either the Av-Matoran or Shadow Matoran. The objective is to get their Matoran safely to the Swamp of Secrets first, but there are obstacles along the way. Players must also collect either light spheres for Av-Matoran or Tridax Pods for Shadow Matoran and not collect the opposite ones for points. There are also some Toa Nuva and Makuta obstacles flying around as the players travel down. The Matoran must avoid hitting the Toa Nuva, Makuta, opposite spheres and the walls or else they will receive damage.
Once they reach towards the bottom, players must fly down carefully to accomplish a soft landing and they will either earn 1, points for first, or points for last.
Scores will be measured by health and accuracy as well. The player can also control Toa Ignika , Gavla , and Tanma. Wiki tools Special pages. Page Discussion View View source History. Battle for Power Game is non-canon. Further, it either contradicts canon events or was never referenced in canon media.
Battle for Power. Online Game. Online Games. They implemented a new build that improved on the articulation of the Rahkshi sets, in addition to their new mask and tool designs. New Matoran sets were also released worldwide, wielding Disk Launchers that fired the year's new collectible, the Kanoka disks.
These six Matoran represented characters who had found the locations of the Great Disks , artifacts which the Toa Metru needed to defeat the Morbuzakh that terrorized the city. The Toa Metru were depicted in the story as novice heroes who had to skirt the rigid laws enforced by the Vahki and maintain the trust of their Matoran companions of whom one was in fact a traitor.
Also available in early were Kanoka packs, each containing two Kanoka and a Disk Launcher. Kanoka disks were decorated with six different patterns and an assortment of three-number codes which unlocked online content at the Kanoka Club and revealed the powers of the Kanoka in story. The Vahki canister sets, released in the summer, depicted the massive police force which the Toa Metru now found themselves against. Vahki sets wielded large staffs, and could be switched between a quick-moving four-legged stance and a two-legged stance.
Their mandibles also doubled as a Disk Launcher, for which each set included a Kanoka disk. Vahki sets rereleased later in the year included a Disk of Time and Kanohi Vahi. Five large boxed sets appeared that year. Two of these, Nidhiki and Krekka , were mysterious beings called Dark Hunters who opposed the Toa Metru and who had been responsible for the perils of the six Matoran released earlier in the year.
A third depicted Turaga Dume and his Rahi scout, Nivawk. The fourth was the "Ultimate Dume" set, a combination model which contained the parts and instructions of the previous three large sets as well as a special Kanohi Kraahkan. The latter two were both exclusive to Toys "R" Us retail stores. Unlike Mask of Light , which incorporated characters from all previous years, Legends of Metru Nui consisted mainly of the year's new sets and models. Farshtey would continue to write novels for the rest of the series' initial run, in addition to editing the LEGO Magazine, which held a unique contest in the Rahi Building Challenge , a competition to build and develop a unique Rahi character that would later be featured in a book published by Scholastic.
The year's conclusion left most of the Matoran of Metru Nui in the ruined city while the Toa Metru fled to the island of Mata Nui, vowing to return, which sets up the next year's story.
In the Toa Metru returned to Metru Nui to rescue the remaining Matoran, but found that the city had changed dramatically since their departure. Uniquely, the canister sets had varying release dates: the Toa Hordika had an early release for the United States and a summer release for European markets, while the release dates were reversed for the Visorak.
The half-Rahi Toa Hordika sets represented the Toa Metru after mutation by the venom of the Visorak, the new villains. Toa Hordika each came with two silver Rhotuka spinners and a built-in Rhotuka Launcher that gave the spinners flight.
Every set which included Rhotuka included one with a printed code, much like the Kanoka codes but longer and without story relevance. The codes would only work if used in conjunction with the prefix on the corresponding set's packaging.
The Rhotuka pack, for example, included four Rhotuka of a two-color blend and one silver one with a code. The smaller Rahaga sets, released in early worldwide, each contained one colored Rhotuka spinner. The Rahaga represented mysterious Rahkshi-like guides who had experience dealing with the Visorak.
The Visorak canister sets were four-legged arachnoid Rahi with snapping jaws and Rhotuka Launchers on their backs. Each included two silver Rhotuka spinners. Two additional canister sets appeared in the summer, representing Rahaga Norik and Iruini in their former Toa Hagah forms.
Each had metallic armor and a Rhotuka Launching Shield that held their two Rhotuka one metallic and one in their elemental color. The large sets, with a universal summer release, depicted the Visorak viceroy and queen-to-be Roodaka , the Visorak king Sidorak , and the legendary Rahi Keetongu , rumored to have the power to cure mutation by Visorak venom.
Each large set included one Rhotuka, silver in Roodaka and Sidorak and red in Keetongu. A special combination model, Voporak , was released as a Target-exclusive set which included the parts of all three large sets. The main plot of was revealed through the third and final movie of the original trilogy: BIONICLE 3: Web of Shadows , with various smaller plotlines revealed through the continuing books, comics, and web content.
The story behind 's sets began with a revelation: the Great Spirit Mata Nui, the unseen god of the universe, was not only asleep, but also dying. His rescue depended on the legendary Kanohi Ignika , the Mask of Life , but the Toa Nuva were unprepared to face six new competitors for this valuable artifact: the Piraka.
The Piraka canister sets had numerous functions. Their eyes glowed red with a built-in LED, their teeth were phosphorescent, and their dual-function tools could be flipped to either of two positions.
The Piraka canister lids included a "Try Me" feature demonstrating the glowing eyes with a replica of the set's face. A Zamor Sphere pack was released in , featuring ten Zamor in swirled silver, dark silver, and gold colors.
The Piraka were depicted as oppressors of Voya Nui 's Matoran, of whom six resistance fighters were the year's small sets. The new Matoran builds were the most varied of any small sets released at that point. The winter sets were the last wide-release sets which included instructions for alternate models.
Between the winter and summer releases, three of the year's large sets sporadically debuted across the globe. Two of these were Axonn and Brutaka , titans with new masks, massive weapons, and a new piston-based support system for their legs. Before, the animations could only be seen by paying an amount of Kanoka points, but now, since that form of currency has been left behind, they can be viewed for free. The third section is the Metru Nui City Guide, which is a link to a website that was made to promote a guidebook.
The Kanoka Club Webpage. Other Languages. The former are levels created by LEGO, and the latter are user-created levels. Whilst the game is loading, a minigame can be played. The player must click on the mask corresponding to the shown silhouette out of a set of choices. The player can choose between the six characters in any of the three total levels. There are three levels for the vehicles:.
These levels are designed by another user, and can be made to be a character or vehicle level. Thus, their objective is what the user designed it to be. The levels can be created in three different sizes: small, medium unlocked after publishing five levels and large unlocking after publishing ten levels.
Levels can be made with any of four different objectives:. Additionally, the player can put different enemies and obstacles in the way to make the level harder, as well as different boosts to help the character.
The main screen provides a brief synopsis of the latter half of the storyline. Each week there will be a new secret to discover. The screen features a short bio of Tahu, the Brick Bash mini-game, and the Meet the Mistika animation.
Toa Tahu is trapped behind a mysterious wall. The object of the game is to destroy all the bricks at the top of the screen, without getting hit by the falling debris. Krika must escape through a narrow canyon. The object of the game is to shoot down any Toa that appear, while being careful not to shoot down Gorast.
The screen features a short bio of Gali, the Ricochet Raid mini-game, and the Meet the Mistika animation. Gali is trapped in an impenetrable prison. The object of the game is to defeat enemies with the Nynrah Ghost Blaster without getting hit.
Although the game description mentions Gorast fending off enemies, this game instead gives the player control of the Axalara T9. The player is confronted by hordes of enemies, and must shoot them down and try not to get hit. After unlocking the four Mistika, the Axalara T9 will appear in front of the Ignika in the middle of the page.
Clicking on it will allow one to view an extended version of the vehicle animation. You are commenting using your WordPress. You are commenting using your Google account.
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